Major bugfix


Apologies for another release so soon after the last one.

I'm working through the backlog for completing Phase 1 and started working on some dungeon level stuff, which is where I found the wolves can no longer navigate in the dungeons.

Normally, I'd go "so I looked at the problem and discovered X was wrong, so it was rectified", but this time it's going to be more "I have no fucking clue what caused it, but I fixed it".

The entire truth is that I've only been doing one thing with the dungeon, and it was testing ways of adding a roof. In theory, it's just adding the floor tiles again but higher, but I can't seem to get them to actually spawn in, which makes no sense. The only thing I can think of is that at some point I accidentally clicked on the navmesh boundaries and dragged it into the sky so it no longer worked on the level.

Either way, I removed the old navmesh and added a new one which does work. So again, apologies for uploading a shit and broken version of the game, here's the one that works..

Files

the-running-of-the-wolves-windows-beta.zip 1 GB
Version 0.3.3 Oct 12, 2022

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