Major bugfix
Apologies for another release so soon after the last one.
I'm working through the backlog for completing Phase 1 and started working on some dungeon level stuff, which is where I found the wolves can no longer navigate in the dungeons.
Normally, I'd go "so I looked at the problem and discovered X was wrong, so it was rectified", but this time it's going to be more "I have no fucking clue what caused it, but I fixed it".
The entire truth is that I've only been doing one thing with the dungeon, and it was testing ways of adding a roof. In theory, it's just adding the floor tiles again but higher, but I can't seem to get them to actually spawn in, which makes no sense. The only thing I can think of is that at some point I accidentally clicked on the navmesh boundaries and dragged it into the sky so it no longer worked on the level.
Either way, I removed the old navmesh and added a new one which does work. So again, apologies for uploading a shit and broken version of the game, here's the one that works..
Files
Get The Running of the Wolves Demo
The Running of the Wolves Demo
An Adult Stealth Adventure
| Status | In development |
| Author | methodia |
| Genre | Adventure |
| Tags | 3D, Adult, Erotic, Furry, Indie, Procedural Generation, Singleplayer, Stealth, Unreal Engine |
| Languages | English |
| Accessibility | Subtitles |
More posts
- Demo version 5.1.2 Released!69 days ago
- Version 5.0.0 demo release update76 days ago
- Version 5.0.0 Released! Finally! (free version on 22nd aug)82 days ago
- Game Update - Voluntary removalJul 27, 2025
- May 2025 UpdateJun 14, 2025
- April UpdateMay 17, 2025
- March 25 DevlogMar 31, 2025
- Release 3.2.0 - The "Christmas" attemptJan 16, 2025
- Christmas release push - Streaming most of the dayDec 24, 2024
- December UpdateDec 10, 2024

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