Mini-update in progress


In a break from the standard route of doing full phase updates, because it's been a while since the last release, I'm aiming for a mini update soon.

The key things I'm going to get done for this are:

  • Bugfixes to level generation
  • Item effect bugfixes
  • New scenery stylisation
  • HUD improvements
  • Framework for new enemy
  • Plant upgrade

This is in addition to the already completed features:

  • Shake mouse to struggle
  • Player & enemy jiggle
  • Better fluids
  • Give up option when caught
  • Upgrade to UE5.2
  • Fixing masturbation while captured

In keeping with tradition though, I'm going to be releasing the mini-update on Patreon a week or so early. I also keep posting progress updates in Discord at: https://discord.gg/33CWz9PP4x

On another note, I'm still looking for people to help out with the game. I'm aiming for a 3d modeller/animator and a social media person to try and streamline the process and do the things I'm utter shit at. If you're interested at all, drop me a shout on Discord!

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