Phase 1 Complete! Releasing on 3rd June.
It's done.
Actually, it's been done a few days, but I've been so busy I haven't had a chance to announce it.
The game is now rebuilt back almost to where it was at the end of Phase 1, but with upgrades left right and centre. There's a few things removed for now, including the Animation Gallery. I did start rebuilding it, but given the next phase is hopefully completely overhauling animations, the gallery rebuild would have been a lot of time wasted just to be thrown out shortly. You can still unlock the animations, just nowhere to see them yet.
The aim is to release it here on the 3rd. This gives me some extra playtesting and bugfixing time for the public release. There's a few things already been identified that I'm working on right now, so the lag between Patreon release and public release is longer than usual, but for a good cause. Of course, if you want in on it early, then it's available at all tier levels at: Patreon
The current updates being worked on are now:
- Add interaction icons when getting near available NPCs as well as the onscreen prompt when you get to talking range
- Added Bug Report back in to Menu (forgot it)
- Checking cum for all animations (I think some aren't working, so going through and fixing that)
So, there we go. 10 days until release. I'm hoping to get as many major issues ironed out for then!
Get The Running of the Wolves Demo
The Running of the Wolves Demo
An Adult Stealth Adventure
Status | In development |
Author | methodia |
Genre | Adventure |
Tags | 3D, Adult, Erotic, Furry, Indie, Procedural Generation, Singleplayer, Stealth, Unreal Engine |
Languages | English |
Accessibility | Subtitles |
More posts
- Release V3.0.1 now available for Subscribers & Purchasers!6 days ago
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- Next Release Update...43 days ago
- A Quick Content Survey53 days ago
- Late Update - 26/7/2464 days ago
- Release v2.2.1 now available81 days ago
- New Demo Version Incoming...82 days ago
- New Release Incoming (also news and changes)88 days ago
- The explainey oneMay 14, 2024
- Bit of a downtime I guess - progress?Apr 01, 2024
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